HELLO & WELCOME!

My name is Jose Maria Maestre, Xema for friends

I am a videogames programmer in C++

Projects

Shelley Mannor

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Third person puzzle game, with fixed cameras in the style of the old resident evil games, made in UE 5.2

PlayStation 5 engine

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PS5 game developed using my own game engine for PS5

Andromeda Engine

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A propietary game engine made in C++ with OpenGL and DirectX11 with integrated nvidia phsyxs, sound with OpenAL and physically based rendering

Nova Engine (Work in progress)

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A propietary game engine made in C++ with DirectX11 implementing physically based rendering, multithread system, emissive and more cool effects

Cloth & Rope simulations

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Cloth & rope physics simulations using C++

Music Runner

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Mobile game developed with Unity

Wii Balance Board

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PC game using wii balance board as input developed with Unity

Movie Going

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Films web using The MovieDB API